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Overall speedup on complex scenes or models. It is no longer necessary to manually save the modified frame buffer Image or sequence of images.
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Drop 3, now saves the final image from its own frame buffer including all Exposure adjustments or filters (denoising). It is a great indicator of the efficiency of your CPU or GPU, and lets you decide if it actually makes sense to use your older or outdated CPU to help with rendering an image. Information stamp has a new parameter: ‘%ratio’ (percentage ratio) will print out the number of passes used by your CPU and your GPU. Video 2 (left) shows the Intel Denoiser (CPU) at work, and video 3 the OptiX Denoiser (GPU) at work. Video 1 shows the raw output with no denoiser. Read the announcement of finalRender Drop 3 on CGChannel.
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No other rendering solution for 3ds Max delivers that much flexibility to the artist. finalRender Drop3 now offers Intel's latest AI denoising technology which is purely based on CPU. With the introduction of this brand new CPU based AI denoiser, finalRender delivers again, a 100% feature equivalent trueHybrid mode. finalRender offers RTX denoising by fully leveraging Nvidia's tensor core technology to achieve lightning-fast denoising on GPU. Drop3 comes with native support for NVIDIA's RTX Turing GPUs. Subscription Drop 3 brings important bug fixes and a few more features.įind below the list of changes compared to the original release.Īdded Support for NVIDIA OptiX RTX Denoiser. Users have all the needed choices now - denoise with GPU while rendering in CPU, or denoise with CPU while rendering in GPU, or do both in either CPU or GPU. Previously, Drop 2 had introduce the GPU AI Denoiser. Reiterating cebas trueHybrid TM promise, Drop 3 comes with the Intel Open Image Denoiser for those on CPU. Get ready for some amazing updates with cutting edge technology as is always the focus in our development for our much valued users. FinalRender - what's new in Subscription Drop 3ĪpCebas is releasing Drop 3 for finalRender today.
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